refactoring, cleanup
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9f4d56b627
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1
app.py
1
app.py
@ -120,6 +120,7 @@ def monster_stats(monster_name):
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)
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# Add this route for fetching breeding combinations
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@app.route("/breeds")
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def get_breeding_combinations():
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@ -1,15 +1,9 @@
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document.addEventListener("DOMContentLoaded", function () {
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const familyDropdown = document.getElementById("familyDropdown");
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const monsterDropdown = document.getElementById("monsterDropdown");
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//const parent = document.getElementById("parent")
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// Implementing Family Icon Grid in place of family dropdown
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//const familyGrid = document.getElementById("familyGrid")
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// Initialize dropdowns
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updateMonstersDropdownByFamily();
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// Initialize Family Grid();
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// populateFamilyGrid();
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updateMonsterDropdownByFamily();
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// Fetch families data from the server and populate families dropdown
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fetch("/get_families")
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@ -21,22 +15,11 @@ document.addEventListener("DOMContentLoaded", function () {
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// Listeners for Dropdown Changes
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familyDropdown.addEventListener("change", function () {
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updateMonstersDropdownByFamily();
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updateMonsterDropdownByFamily();
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});
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monsterDropdown.addEventListener("change", function () {
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updateIframes();
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});
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// Listener for a click on the one of the family icons
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//familyGrid.addEventListener("click", function() {
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// updateMonsterGrid(); // Need a function for this too...
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//});
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// Listener for a click on a breeding parent
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//parent.addEventListener("click", function() {
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// updateMonstersDropdownBySelected();
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// updateIFrames();
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//});
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});
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@ -1,4 +1,4 @@
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function updateMonstersDropdownByFamily() {
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function updateMonsterDropdownByFamily() {
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const selectedFamily = familyDropdown.value;
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// Fetch monsters data from the server based on the selected family
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@ -2,8 +2,11 @@
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// const selectedMonster = parent.value;
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//
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// // Fetch monsters data from the server based on the selected monster
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// fetch(`/monster/${selectedMonster}`)
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// fetch(`/monster_info_json/${selectedMonster}`)
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// .then(response => response.json())
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// .then(data => populateDropdown(monsterDropdown, data))
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// .catch(error => console.error("Error fetching monsters:", error));
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//}
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// I was using this to try to update the page when a monster
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// in the breeding page is clicked
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@ -42,5 +42,8 @@
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</div>
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{% endif %}
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</div>
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{% for file in js_files %}
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<script src="{{ url_for('static', filename='js/' + file) }}"></script>
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{% endfor %}
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</body>
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</html>
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