package utils import ( "sync" "golang.org/x/time/rate" ) type KindLimiter struct { Limiter *rate.Limiter Limit rate.Limit Burst int } type CategoryLimiter struct { Limiter *rate.Limiter Limit rate.Limit Burst int } type RateLimiter struct { wsLimiter *rate.Limiter eventLimiter *rate.Limiter categoryLimiters map[string]*CategoryLimiter kindLimiters map[int]*KindLimiter mu sync.RWMutex } var rateLimiterInstance *RateLimiter var once sync.Once func SetRateLimiter(rl *RateLimiter) { once.Do(func() { rateLimiterInstance = rl }) } func GetRateLimiter() *RateLimiter { return rateLimiterInstance } func NewRateLimiter(wsLimit rate.Limit, wsBurst int, eventLimit rate.Limit, eventBurst int) *RateLimiter { return &RateLimiter{ wsLimiter: rate.NewLimiter(wsLimit, wsBurst), eventLimiter: rate.NewLimiter(eventLimit, eventBurst), categoryLimiters: make(map[string]*CategoryLimiter), kindLimiters: make(map[int]*KindLimiter), } } func (rl *RateLimiter) AllowWs() bool { return rl.wsLimiter.Allow() } func (rl *RateLimiter) AllowEvent(kind int, category string) bool { rl.mu.RLock() defer rl.mu.RUnlock() if !rl.eventLimiter.Allow() { return false } if kindLimiter, exists := rl.kindLimiters[kind]; exists { if !kindLimiter.Limiter.Allow() { return false } } if categoryLimiter, exists := rl.categoryLimiters[category]; exists { if !categoryLimiter.Limiter.Allow() { return false } } return true } func (rl *RateLimiter) AddCategoryLimit(category string, limit rate.Limit, burst int) { rl.mu.Lock() defer rl.mu.Unlock() rl.categoryLimiters[category] = &CategoryLimiter{ Limiter: rate.NewLimiter(limit, burst), Limit: limit, Burst: burst, } } func (rl *RateLimiter) AddKindLimit(kind int, limit rate.Limit, burst int) { rl.mu.Lock() defer rl.mu.Unlock() rl.kindLimiters[kind] = &KindLimiter{ Limiter: rate.NewLimiter(limit, burst), Limit: limit, Burst: burst, } }