projectEli/Assets/Inventory System/Scripts/Helpers/ScrollRectNoDrag.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.UI;
public class ScrollRectNoDrag : ScrollRect
{
public override void OnBeginDrag(PointerEventData eventData) { }
public override void OnDrag(PointerEventData eventData) { }
public override void OnEndDrag(PointerEventData eventData) { }
}