projectEli/Assets/Modular Military Character/Settings/SampleScenePostProcessingSettings.asset

195 lines
4.2 KiB
Plaintext
Raw Permalink Normal View History

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2109818796249167647
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 598e2d32e2c7b0c418e030c3236d663a, type: 3}
m_Name: ChromaticAberration
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
spectralLut:
m_OverrideState: 0
m_Value: {fileID: 0}
intensity:
m_OverrideState: 1
m_Value: 0.05
min: 0
max: 1
maxSamples:
m_OverrideState: 0
m_Value: 8
min: 3
max: 24
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: SampleScenePostProcessingSettings
m_EditorClassIdentifier:
components:
- {fileID: 8711377374188185572}
- {fileID: 6640133647794636954}
- {fileID: 396278178000043239}
- {fileID: -2109818796249167647}
--- !u!114 &396278178000043239
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b51a78e223a2e504bb88a059b55229ea, type: 3}
m_Name: WhiteBalance
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
temperature:
m_OverrideState: 1
m_Value: 20
min: -100
max: 100
tint:
m_OverrideState: 0
m_Value: 0
min: -100
max: 100
--- !u!114 &6640133647794636954
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3}
m_Name: Exposure
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 1
m_Value: 0
meteringMode:
m_OverrideState: 0
m_Value: 2
luminanceSource:
m_OverrideState: 0
m_Value: 1
fixedExposure:
m_OverrideState: 1
m_Value: 8.5
compensation:
m_OverrideState: 0
m_Value: 0
limitMin:
m_OverrideState: 0
m_Value: -10
limitMax:
m_OverrideState: 1
m_Value: 8.5
curveMap:
m_OverrideState: 0
m_Value:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: -10
value: -10
inSlope: 0
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 20
value: 20
inSlope: 1
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
adaptationMode:
m_OverrideState: 0
m_Value: 1
adaptationSpeedDarkToLight:
m_OverrideState: 0
m_Value: 3
min: 0.001
adaptationSpeedLightToDark:
m_OverrideState: 0
m_Value: 1
min: 0.001
--- !u!114 &8711377374188185572
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2c1be1b6c95cd2e41b27903b9270817f, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
mode:
m_OverrideState: 0
m_Value: 0
color:
m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 0, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.25
min: 0
max: 1
smoothness:
m_OverrideState: 0
m_Value: 0.2
min: 0.01
max: 1
roundness:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1
rounded:
m_OverrideState: 0
m_Value: 0
mask:
m_OverrideState: 0
m_Value: {fileID: 0}
opacity:
m_OverrideState: 0
m_Value: 1
min: 0
max: 1