111 lines
2.4 KiB
C#
111 lines
2.4 KiB
C#
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.Events;
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using System.Collections;
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namespace NeoFPS.Samples
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{
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public class MultiInputToggle : MultiInputMultiChoiceBase
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{
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#pragma warning disable 0414
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[SerializeField] private ToggleType m_ToggleType = ToggleType.YesNo;
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#pragma warning restore 0414
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[SerializeField] private bool m_StartingValue = true;
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[SerializeField] private ValueChangeEvent m_OnValueChanged = new ValueChangeEvent();
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[Serializable]
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public class ValueChangeEvent : UnityEvent<bool> {}
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public enum ToggleType
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{
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YesNo,
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OnOff,
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EnabledDisabled,
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TrueFalse,
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ToggleHold
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}
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public bool value
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{
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get { return index != 0; }
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set
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{
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if (value)
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index = 1;
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else
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index = 0;
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}
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}
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public ValueChangeEvent onValueChanged
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{
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get { return m_OnValueChanged; }
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}
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#if UNITY_EDITOR
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protected override void OnValidate ()
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{
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base.OnValidate ();
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string[] currentOptions = options;
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if (currentOptions.Length != 2)
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currentOptions = new string[2];
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switch (m_ToggleType)
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{
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case ToggleType.YesNo:
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currentOptions [0] = "No";
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currentOptions [1] = "Yes";
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break;
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case ToggleType.OnOff:
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currentOptions [0] = "Off";
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currentOptions [1] = "On";
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break;
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case ToggleType.EnabledDisabled:
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currentOptions [0] = "Disabled";
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currentOptions [1] = "Enabled";
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break;
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case ToggleType.TrueFalse:
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currentOptions [0] = "false";
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currentOptions [1] = "true";
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break;
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case ToggleType.ToggleHold:
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currentOptions [0] = "Hold";
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currentOptions [1] = "Toggle";
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break;
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}
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options = currentOptions;
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}
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#endif
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protected override void Awake ()
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{
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base.Awake ();
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if (index == -1)
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SetStartingIndex (m_StartingValue ? 1 : 0);
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}
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protected override void OnIndexChanged (int to)
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{
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onValueChanged.Invoke (to != 0);
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}
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protected override void OnEnable()
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{
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base.OnEnable();
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StartCoroutine(DelayedAlign());
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}
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IEnumerator DelayedAlign()
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{
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yield return null;
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// Fix child rects randomly resizing
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Transform t = transform;
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if (t.childCount == 2)
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{
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RectTransform rt = (RectTransform)t.GetChild(1);
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rt.anchoredPosition = new Vector2(1f, 0f);
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}
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}
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}
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}
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