projectEli/Assets/NeoFPS/Core/MotionGraphs/Conditions/IScriptedComponentCondition.cs

13 lines
251 B
C#
Raw Normal View History

2022-11-07 01:28:33 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NeoFPS.CharacterMotion.Conditions
{
public interface IScriptedComponentCondition
{
string key { get; }
bool CheckCondition();
}
}