21 lines
405 B
C#
21 lines
405 B
C#
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using System;
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using UnityEngine;
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using UnityEngine.Events;
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using NeoFPS.Constants;
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namespace NeoFPS
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{
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public interface ICrosshairDriver
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{
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FpsCrosshair crosshair { get; }
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float accuracy { get; }
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void HideCrosshair();
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void ShowCrosshair();
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event UnityAction<FpsCrosshair> onCrosshairChanged;
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event UnityAction<float> onAccuracyChanged;
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}
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}
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