137 lines
3.0 KiB
C#
137 lines
3.0 KiB
C#
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//======================================================================================================
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// WARNING: This file is auto-generated.
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// Any manual changes will be lost.
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// Use the constant generator system instead
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//======================================================================================================
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace NeoFPS.Constants
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{
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[Serializable]
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public struct FpsSurfaceMaterial
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{
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public const byte Default = 0;
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public const byte Concrete = 1;
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public const byte Stone = 2;
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public const byte Dirt = 3;
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public const byte Grass = 4;
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public const byte Gravel = 5;
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public const byte Wood = 6;
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public const byte Plastic = 7;
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public const byte Gadget = 8;
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public const byte Flesh = 9;
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public const byte MetalSolid = 10;
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public const byte MetalHollowLight = 11;
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public const byte MetalHollowHeavy = 12;
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public const byte Treadplate = 13;
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public const byte Glass = 14;
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public const byte GlassBottle = 15;
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public const byte TinCan = 16;
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public const byte PaintTin = 17;
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public const int count = 18;
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public static readonly string[] names = new string[]
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{
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"Default",
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"Concrete",
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"Stone",
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"Dirt",
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"Grass",
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"Gravel",
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"Wood",
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"Plastic",
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"Gadget",
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"Flesh",
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"MetalSolid",
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"MetalHollowLight",
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"MetalHollowHeavy",
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"Treadplate",
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"Glass",
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"GlassBottle",
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"TinCan",
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"PaintTin"
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};
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[SerializeField]
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private byte m_Value;
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public byte value
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{
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get { return m_Value; }
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set
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{
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byte max = (byte)(count - 1);
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if (value > max)
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value = 0; // Reset to default
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m_Value = value;
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}
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}
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private FpsSurfaceMaterial (byte v)
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{
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m_Value = v;
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}
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public static bool IsWithinBounds (byte v)
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{
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int cast = (int)v;
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return (cast < count);
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}
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// Checks
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public static bool operator ==(FpsSurfaceMaterial x, FpsSurfaceMaterial y)
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{
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return (x.value == y.value);
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}
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public static bool operator ==(FpsSurfaceMaterial x, byte y)
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{
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return (x.value == y);
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}
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public static bool operator !=(FpsSurfaceMaterial x, FpsSurfaceMaterial y)
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{
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return (x.value != y.value);
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}
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public static bool operator !=(FpsSurfaceMaterial x, byte y)
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{
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return (x.value != y);
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}
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public override bool Equals (object obj)
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{
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if (obj is FpsSurfaceMaterial)
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return value == ((FpsSurfaceMaterial)obj).value;
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if (obj is byte)
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return value == (byte)value;
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return false;
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}
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// Implicit conversions
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public static implicit operator FpsSurfaceMaterial (byte v)
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{
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byte max = (byte)(names.Length - 1);
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if (v > max)
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v = 0; // Reset to default
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return new FpsSurfaceMaterial (v);
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}
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public static implicit operator byte (FpsSurfaceMaterial dam)
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{
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return dam.value;
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}
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public override string ToString ()
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{
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return names [value];
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}
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public override int GetHashCode()
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{
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return value.GetHashCode();
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}
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}
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}
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