13 lines
331 B
C#
13 lines
331 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace NeoFPS.CharacterMotion
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{
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public abstract class MotionGraphData<ValueType> : MotionGraphDataBase
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{
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[SerializeField] protected ValueType m_Value = default(ValueType);
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public abstract ValueType value { get; }
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}
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}
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