projectEli/Assets/Inventory System/Scripts/ScriptableObjects/ScriptableInventoryDatabase.cs

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2023-03-16 22:44:34 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace SimpleInventorySystem
{
public class ScriptableInventoryDatabase : MonoBehaviour
{
public GameObject[] AvailableItemPrefabs;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}