67 lines
2.0 KiB
C#
67 lines
2.0 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using NeoFPS.CharacterMotion;
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using NeoFPS.CharacterMotion.Parameters;
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namespace NeoFPS.CharacterMotion.Behaviours
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{
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[MotionGraphElement("Parameters/TimeOps", "TimeOpsBehaviour")]
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[HelpURL("https://docs.neofps.com/manual/motiongraphref-mgb-timeopsbehaviour.html")]
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public class TimeOpsBehaviour : MotionGraphBehaviour
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{
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[SerializeField, Tooltip("The float parameter to read from & write to")]
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private FloatParameter m_Parameter = null;
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[SerializeField, Tooltip("What operation should be performed.")]
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private What m_What = What.AddElapsedTime;
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[SerializeField, Tooltip("The multiplier for the elapsed time")]
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private float m_Multiplier = 1f;
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public enum What
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{
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AddElapsedTime,
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AddElapsedTimeScaled,
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RecordEntryTime,
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RecordExitTime,
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RecordTime
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}
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public override void OnEnter()
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{
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if (m_What == What.RecordEntryTime && m_Parameter != null)
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m_Parameter.value = Time.time;
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}
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public override void OnExit()
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{
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if (m_What == What.RecordExitTime && m_Parameter != null)
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m_Parameter.value = Time.time;
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}
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public override void Update()
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{
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if (m_Parameter != null)
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{
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switch (m_What)
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{
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case What.AddElapsedTime:
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m_Parameter.value += Time.deltaTime;
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break;
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case What.AddElapsedTimeScaled:
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m_Parameter.value += Time.deltaTime * m_Multiplier;
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break;
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case What.RecordTime:
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m_Parameter.value = Time.time;
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break;
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}
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}
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}
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public override void CheckReferences(IMotionGraphMap map)
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{
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m_Parameter = map.Swap(m_Parameter);
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}
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}
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}
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