projectEli/Assets/NeoFPS/Core/NeoSaveGames/Serialization/INeoSerializedGameObjectLimiter.cs

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2022-11-07 01:28:33 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NeoSaveGames.Serialization
{
public interface INeoSerializedGameObjectLimiter
{
bool restrictChildObjects { get; }
bool restrictNeoComponents { get; }
bool restrictOtherComponents { get; }
}
}