projectEli/Assets/SimpleInventorySystem/Scripts/Inventory/Inventory.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace SimpleInventorySystem
{
public class Inventory : MonoBehaviour
{
// Start is called before the first frame update
public List<Item> items;
//[SerializeField] private Slot[] slots;
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}
}