12 lines
322 B
C#
12 lines
322 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace NeoFPS.CharacterMotion
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{
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public class MotionGraphParameter : ScriptableObject, IMotionGraphElement
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{
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public virtual void ResetValue () {}
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public virtual void CheckReferences(IMotionGraphMap map) {}
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}
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}
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