projectEli/Assets/Items/Textures/Free Texture Packs/Precious Materials/Diamonds/Diamonds pattern.mat

41 lines
1.2 KiB
Plaintext
Raw Normal View History

2022-11-07 01:28:33 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Diamonds pattern
m_Shader: {fileID: 4, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 94f37cc4bbf0176439a38c6e86ae2b24, type: 3}
m_Scale: {x: 3, y: 3}
m_Offset: {x: 0, y: 0}
- _Cube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: de08925895d1c4f4bac2b641d8129516, type: 3}
m_Scale: {x: 3, y: 3}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Cutoff: 0.5
- _Shininess: 0.28980294
m_Colors:
- _Color: {r: 0.63815457, g: 0.651742, b: 0.65882355, a: 1}
- _ReflectColor: {r: 0.21323532, g: 0.21323532, b: 0.21323532, a: 0.5019608}
- _SpecColor: {r: 1, g: 1, b: 1, a: 1}