projectEli/Assets/SimpleInventorySystem/Scripts/UI/LimitStackSlotCapacity.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace SimpleInventorySystem
{
public class LimitStackSlotCapacity : MonoBehaviour
{
public int Capacity;
[HideInInspector] public LimitStackSlotManager limitStackSlotCapacities;
}
}