projectEli/Assets/NeoFPS/Core/HUD/IHudTargetLock.cs

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2022-11-07 01:28:33 +00:00
using NeoFPS.ModularFirearms;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NeoFPS
{
public interface IHudTargetLock
{
void SetLockTarget(Collider c);
void SetPartialLockTarget(Collider c, float strength);
void SetLockStrength(float strength);
}
}