readme spellling, begin work removing unused assets from repo
This commit is contained in:
parent
2ab8172d70
commit
ca2a2f05c6
@ -12,12 +12,13 @@ RenderTexture:
|
|||||||
Hash: 00000000000000000000000000000000
|
Hash: 00000000000000000000000000000000
|
||||||
m_ForcedFallbackFormat: 4
|
m_ForcedFallbackFormat: 4
|
||||||
m_DownscaleFallback: 0
|
m_DownscaleFallback: 0
|
||||||
serializedVersion: 3
|
m_IsAlphaChannelOptional: 0
|
||||||
|
serializedVersion: 5
|
||||||
m_Width: 2048
|
m_Width: 2048
|
||||||
m_Height: 512
|
m_Height: 512
|
||||||
m_AntiAliasing: 1
|
m_AntiAliasing: 1
|
||||||
m_MipCount: -1
|
m_MipCount: -1
|
||||||
m_DepthFormat: 2
|
m_DepthStencilFormat: 92
|
||||||
m_ColorFormat: 8
|
m_ColorFormat: 8
|
||||||
m_MipMap: 0
|
m_MipMap: 0
|
||||||
m_GenerateMips: 1
|
m_GenerateMips: 1
|
||||||
@ -25,6 +26,7 @@ RenderTexture:
|
|||||||
m_UseDynamicScale: 0
|
m_UseDynamicScale: 0
|
||||||
m_BindMS: 0
|
m_BindMS: 0
|
||||||
m_EnableCompatibleFormat: 1
|
m_EnableCompatibleFormat: 1
|
||||||
|
m_EnableRandomWrite: 0
|
||||||
m_TextureSettings:
|
m_TextureSettings:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_FilterMode: 1
|
m_FilterMode: 1
|
||||||
@ -35,3 +37,4 @@ RenderTexture:
|
|||||||
m_WrapW: 1
|
m_WrapW: 1
|
||||||
m_Dimension: 2
|
m_Dimension: 2
|
||||||
m_VolumeDepth: 1
|
m_VolumeDepth: 1
|
||||||
|
m_ShadowSamplingMode: 2
|
||||||
|
20056
Assets/Scenes/New.unity
Normal file
20056
Assets/Scenes/New.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/New.unity.meta
Normal file
7
Assets/Scenes/New.unity.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 497ba065c14af1449b90804423ce2352
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -226,6 +226,7 @@ Transform:
|
|||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children:
|
m_Children:
|
||||||
|
- {fileID: 1455652133}
|
||||||
- {fileID: 788701357}
|
- {fileID: 788701357}
|
||||||
- {fileID: 1407305191}
|
- {fileID: 1407305191}
|
||||||
- {fileID: 1754223674}
|
- {fileID: 1754223674}
|
||||||
@ -28279,7 +28280,7 @@ PrefabInstance:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Modification:
|
m_Modification:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TransformParent: {fileID: 0}
|
m_TransformParent: {fileID: 6488029}
|
||||||
m_Modifications:
|
m_Modifications:
|
||||||
- target: {fileID: 1266603751342732916, guid: b627eb35c57541e48b72892a7e414658,
|
- target: {fileID: 1266603751342732916, guid: b627eb35c57541e48b72892a7e414658,
|
||||||
type: 3}
|
type: 3}
|
||||||
@ -28376,6 +28377,12 @@ PrefabInstance:
|
|||||||
m_AddedGameObjects: []
|
m_AddedGameObjects: []
|
||||||
m_AddedComponents: []
|
m_AddedComponents: []
|
||||||
m_SourcePrefab: {fileID: 100100000, guid: b627eb35c57541e48b72892a7e414658, type: 3}
|
m_SourcePrefab: {fileID: 100100000, guid: b627eb35c57541e48b72892a7e414658, type: 3}
|
||||||
|
--- !u!4 &1455652133 stripped
|
||||||
|
Transform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 8057961283841219706, guid: b627eb35c57541e48b72892a7e414658,
|
||||||
|
type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 1455652132}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1001 &1462150220
|
--- !u!1001 &1462150220
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -46541,7 +46548,6 @@ SceneRoots:
|
|||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_Roots:
|
m_Roots:
|
||||||
- {fileID: 2007259563}
|
- {fileID: 2007259563}
|
||||||
- {fileID: 1455652132}
|
|
||||||
- {fileID: 2770326605231792848}
|
- {fileID: 2770326605231792848}
|
||||||
- {fileID: 175125463}
|
- {fileID: 175125463}
|
||||||
- {fileID: 184085248}
|
- {fileID: 184085248}
|
||||||
|
File diff suppressed because one or more lines are too long
@ -56,13 +56,13 @@ Welcome to "Shores of Solara," (SOS) where your journey begins with a crucial de
|
|||||||
|
|
||||||
Upon your selection, you'll be granted an initial loadout that reflects your chosen faction's identity. This gear will be your first line of defense as you embark on your adventure, beginning in the heart of your faction's city.
|
Upon your selection, you'll be granted an initial loadout that reflects your chosen faction's identity. This gear will be your first line of defense as you embark on your adventure, beginning in the heart of your faction's city.
|
||||||
|
|
||||||
As you step into the open world of Solara, you'll find yourself surrounded by a rich tapestry of life. Throughout the three safe cities, numerous NPCs await your interaction, offering tasks, quests, and engaging storylines that span multiple parts. These quests might lead you to specific locations, require you to retrieve valuable items, or beckon you to delve into the island's enigmatic mysteries.
|
As you step into the open world of Solara, you'll find yourself surrounded by a rich tapestry of life. Throughout the three safe cities, numerous NPCs await your interaction, offering contracts, and engaging storylines that span multiple parts. These quests might lead you to specific locations, require you to retrieve valuable items, or beckon you to delve into the island's mysteries.
|
||||||
|
|
||||||
Before you set out on your journey, you'll receive an essential tutorial on the game's inventory system. Initially, your possessions will be limited to what you carry on your character. However, your very first task will be to visit an NPC who will grant you access to storage—a valuable resource indeed.
|
Before you set out on your journey, you'll receive an essential tutorial on the game's inventory system. Initially, your possessions will be limited to what you carry on your character. However, your very first task will be to visit an NPC who will grant you access to storage—a valuable resource indeed.
|
||||||
|
|
||||||
This storage facility is no ordinary place; it's an instanced home, nestled safely within the walls of your chosen safe city. At first, it will offer only the bare necessities—a cost, a small storage bin, and not much else. You'll soon learn that if you wish to acquire better gear and equipment, you'll need to venture out into the treacherous wilderness of Solara.
|
This storage facility is no ordinary place; it's an instanced home, nestled safely within the walls of your chosen safe city. At first, it will offer only the bare necessities—a cost, a small storage bin, and not much else. You'll soon learn that if you wish to acquire better gear and equipment, you'll need to venture out into the treacherous wilderness of Solara.
|
||||||
|
|
||||||
The journey beyond the safety of the city walls is not for the faint of heart. The closer you tread toward the enigmatic Citadel at the island's core, the more advanced weaponry you'll discover scattered throughout the unforgiving terrain. However, be mindful; danger lurks around every corner, and the risk of engaging in player-versus-player combat is ever-present.
|
The journey beyond the safety of the city walls is not for the faint of heart. The closer you tread toward the Citadel at the island's core, the more advanced weaponry you'll discover scattered throughout the unforgiving terrain. However, be mindful; danger lurks around every corner, and the risk of engaging in player-versus-player combat is ever-present.
|
||||||
|
|
||||||
To prepare you for the challenges ahead, you'll be briefed on the mechanics of death in Solara. Your fate upon death depends on whether you are marked as "WANTED." Should you fall in battle while bearing this infamous status, you will forfeit all your possessions. However, if you meet your demise without this label, your most prized items will remain safe in your secure and medical pockets.
|
To prepare you for the challenges ahead, you'll be briefed on the mechanics of death in Solara. Your fate upon death depends on whether you are marked as "WANTED." Should you fall in battle while bearing this infamous status, you will forfeit all your possessions. However, if you meet your demise without this label, your most prized items will remain safe in your secure and medical pockets.
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user