From d2c4390ace273a391eab78b4d339f2f1c6b4c65f Mon Sep 17 00:00:00 2001 From: OceanSlim Date: Mon, 30 Jan 2023 00:06:47 -0500 Subject: [PATCH] fixed convex setting on all items and adjusted my test scene with itemsi in the map. Adjusted Border. Added a stacktext ui and added the prefab to all stacked items for easier management of stack ui changes. --- .../{Assets.meta => 2D Assets.meta} | 2 +- .../{Assets => 2D Assets}/Grids.meta | 0 .../{Assets => 2D Assets}/Grids/_0000_4x2.png | Bin .../Grids/_0000_4x2.png.meta | 0 .../{Assets => 2D Assets}/Grids/_0001_3x4.png | Bin .../Grids/_0001_3x4.png.meta | 0 .../{Assets => 2D Assets}/Grids/_0002_3x3.png | Bin .../Grids/_0002_3x3.png.meta | 0 .../{Assets => 2D Assets}/Grids/_0003_3x2.png | Bin .../Grids/_0003_3x2.png.meta | 0 .../{Assets => 2D Assets}/Grids/_0004_3x1.png | Bin .../Grids/_0004_3x1.png.meta | 0 .../{Assets => 2D Assets}/Grids/_0005_2x4.png | Bin .../Grids/_0005_2x4.png.meta | 0 .../{Assets => 2D Assets}/Grids/_0006_2x3.png | Bin .../Grids/_0006_2x3.png.meta | 0 .../{Assets => 2D Assets}/Grids/_0007_2x2.png | Bin .../Grids/_0007_2x2.png.meta | 0 .../{Assets => 2D Assets}/Grids/_0008_2x1.png | Bin .../Grids/_0008_2x1.png.meta | 0 .../{Assets => 2D 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.../Icons/3 Day Pack_icon.png | Bin .../Icons/3 Day Pack_icon.png.meta | 0 .../Icons/5.56x45 AP Bullet_icon.png | Bin .../Icons/5.56x45 AP Bullet_icon.png.meta | 0 .../Icons/5.56x45 AP_icon.png | Bin .../Icons/5.56x45 AP_icon.png.meta | 0 .../Icons/5.56x45 Casing_icon.png | Bin .../Icons/5.56x45 Casing_icon.png.meta | 0 .../Icons/5.56x45 FMJ Bullet_icon.png | Bin .../Icons/5.56x45 FMJ Bullet_icon.png.meta | 0 .../Icons/5.56x45 FMJ_icon.png | Bin .../Icons/5.56x45 FMJ_icon.png.meta | 0 .../Icons/5.56x45 HP Bullet_icon.png | Bin .../Icons/5.56x45 HP Bullet_icon.png.meta | 0 .../Icons/5.56x45 HP_icon.png | Bin .../Icons/5.56x45 HP_icon.png.meta | 0 .../Icons/7.62x39 AP Bullet_icon.png | Bin .../Icons/7.62x39 AP Bullet_icon.png.meta | 0 .../Icons/7.62x39 AP_icon.png | Bin .../Icons/7.62x39 AP_icon.png.meta | 0 .../Icons/7.62x39 Casing_icon.png | Bin .../Icons/7.62x39 Casing_icon.png.meta | 0 .../Icons/7.62x39 FMJ Bullet_icon.png | Bin .../Icons/7.62x39 FMJ Bullet_icon.png.meta | 0 .../Icons/7.62x39 FMJ_icon.png | Bin .../Icons/7.62x39 FMJ_icon.png.meta | 0 .../Icons/7.62x39 HP Bullet_icon.png | Bin .../Icons/7.62x39 HP Bullet_icon.png.meta | 0 .../Icons/7.62x39 HP_icon.png | Bin .../Icons/7.62x39 HP_icon.png.meta | 0 .../{Assets => 2D Assets}/Icons/Acid_icon.png | Bin .../Icons/Acid_icon.png.meta | 0 .../Icons/Adhesive_icon.png | Bin .../Icons/Adhesive_icon.png.meta | 0 .../Icons/Aluminum_icon.png | Bin .../Icons/Aluminum_icon.png.meta | 0 .../Icons/Antiseptic_icon.png | Bin .../Icons/Antiseptic_icon.png.meta | 0 .../Icons/Arma Plate Carrier_icon.png | Bin .../Icons/Arma Plate Carrier_icon.png.meta | 0 .../Icons/Armored Plate Carrier_icon.png | Bin .../Icons/Armored Plate Carrier_icon.png.meta | 0 .../Icons/Armored Vest_icon.png | Bin .../Icons/Armored Vest_icon.png.meta | 0 .../Icons/Assault Rig_icon.png | Bin .../Icons/Assault Rig_icon.png.meta | 0 .../Icons/Backpack_icon.png | Bin .../Icons/Backpack_icon.png.meta | 0 .../Icons/Basic Plate Carrier_icon.png | Bin .../Icons/Basic Plate Carrier_icon.png.meta | 0 .../Icons/Battlepack_icon.png | Bin .../Icons/Battlepack_icon.png.meta | 0 .../Icons/Belt Rig_icon.png | Bin .../Icons/Belt Rig_icon.png.meta | 0 .../Icons/Brass_icon.png | Bin .../Icons/Brass_icon.png.meta | 0 .../Icons/Bullet Proof Vest_icon.png | Bin .../Icons/Bullet Proof Vest_icon.png.meta | 0 .../Icons/Carrier 1_icon.png | Bin .../Icons/Carrier 1_icon.png.meta | 0 .../Icons/Chest Rig_icon.png | Bin .../Icons/Chest Rig_icon.png.meta | 0 .../Icons/Cloth_icon.png | Bin .../Icons/Cloth_icon.png.meta | 0 .../{Assets => 2D Assets}/Icons/Coal_icon.png | Bin .../Icons/Coal_icon.png.meta | 0 .../Icons/Copper_icon.png | Bin .../Icons/Copper_icon.png.meta | 0 .../Icons/Damaged Plate Carrier_icon.png | Bin .../Icons/Damaged Plate Carrier_icon.png.meta | 0 .../Icons/Glass_icon.png | Bin .../Icons/Glass_icon.png.meta | 0 .../Icons/Gunpowder_icon.png | Bin .../Icons/Gunpowder_icon.png.meta | 0 .../Icons/Heavy Chest Rig_icon.png | Bin .../Icons/Heavy Chest Rig_icon.png.meta | 0 .../Icons/Heavy Vest_icon.png | Bin .../Icons/Heavy Vest_icon.png.meta | 0 .../Icons/High Capacity Rig_icon.png | Bin .../Icons/High Capacity Rig_icon.png.meta | 0 .../Icons/Hunting Vest_icon.png | Bin .../Icons/Hunting Vest_icon.png.meta | 0 .../Icons/IconImporter.preset | 0 .../Icons/IconImporter.preset.meta | 0 .../{Assets => 2D Assets}/Icons/Lead_icon.png | Bin .../Icons/Lead_icon.png.meta | 0 .../Icons/Leather_icon.png | Bin .../Icons/Leather_icon.png.meta | 0 .../Icons/Light Body Armor_icon.png | Bin .../Icons/Light Body Armor_icon.png.meta | 0 .../Icons/Load Bearing Rig_icon.png | Bin .../Icons/Load Bearing Rig_icon.png.meta | 0 .../MIlitary Helmet Class 4 Full_icon.png | Bin ...MIlitary Helmet Class 4 Full_icon.png.meta | 0 .../MIlitary Helmet Class 4 High Cut_icon.png | Bin ...tary Helmet Class 4 High Cut_icon.png.meta | 0 .../MIlitary Helmet Class 4+ Full_icon.png | Bin ...Ilitary Helmet Class 4+ Full_icon.png.meta | 0 ...MIlitary Helmet Class 4+ High Cut_icon.png | Bin ...ary Helmet Class 4+ High Cut_icon.png.meta | 0 .../Icons/Micro Chest Rig_icon.png | Bin .../Icons/Micro Chest Rig_icon.png.meta | 0 .../Icons/Mini Backpack_icon.png | Bin .../Icons/Mini Backpack_icon.png.meta | 0 .../Icons/Mini Bag_icon.png | Bin .../Icons/Mini Bag_icon.png.meta | 0 .../Icons/Minimalist Harness_icon.png | Bin .../Icons/Minimalist Harness_icon.png.meta | 0 .../Multi Mission Plate Carrier_icon.png | Bin .../Multi Mission Plate Carrier_icon.png.meta | 0 .../{Assets => 2D Assets}/Icons/Oil_icon.png | Bin .../Icons/Oil_icon.png.meta | 0 .../Icons/Plastic_icon.png | Bin .../Icons/Plastic_icon.png.meta | 0 .../Icons/Pouch 1x1_icon.png | Bin .../Icons/Pouch 1x1_icon.png.meta | 0 .../Icons/Pouch 2x1_icon.png | Bin .../Icons/Pouch 2x1_icon.png.meta | 0 .../Icons/Pouch 2x2_icon.png | Bin .../Icons/Pouch 2x2_icon.png.meta | 0 .../Icons/Pouch 3x1_icon.png | Bin .../Icons/Pouch 3x1_icon.png.meta | 0 .../Icons/Precision Plate Carrier_icon.png | Bin .../Precision Plate Carrier_icon.png.meta | 0 .../Icons/Ranger Plate Carrier_icon.png | Bin .../Icons/Ranger Plate Carrier_icon.png.meta | 0 .../Icons/Steel_icon.png | Bin .../Icons/Steel_icon.png.meta | 0 .../Icons/Tactical Vest_icon.png | Bin .../Icons/Tactical Vest_icon.png.meta | 0 .../Icons/Thread_icon.png | Bin .../Icons/Thread_icon.png.meta | 0 .../Icons/Upgraded Plate Carrier_icon.png | Bin .../Upgraded Plate Carrier_icon.png.meta | 0 .../{Assets => 2D Assets}/Icons/Wood_icon.png | Bin .../Icons/Wood_icon.png.meta | 0 .../{Assets => 2D Assets}/Icons/Zinc_icon.png | Bin .../Icons/Zinc_icon.png.meta | 0 .../2D Assets/Inventory Border.png | Bin 0 -> 2912 bytes .../2D Assets/Inventory Border.png.meta | 104 + .../{Assets => 2D Assets}/PSD.meta | 0 .../PSD}/Icons Worksheet.psd | Bin .../PSD}/Icons Worksheet.psd.meta | 0 .../2D Assets/PSD/Inventory Border.psd | Bin 0 -> 39864 bytes .../2D Assets/PSD/Inventory Border.psd.meta | 92 + .../PSD/Inventory.new.psd | Bin .../PSD/Inventory.new.psd.meta | 0 .../PSD/Inventory.old.psd | Bin .../PSD/Inventory.old.psd.meta | 0 .../PSD/Inventory.old2.psd | Bin .../PSD/Inventory.old2.psd.meta | 0 .../PSD/Inventory.old3.psd | Bin .../PSD/Inventory.old3.psd.meta | 0 .../{Assets => 2D Assets}/PSD/Inventory.psd | Bin .../PSD/Inventory.psd.meta | 0 .../PSD/Storage Slot Worksheet.psd | Bin .../PSD/Storage Slot Worksheet.psd.meta | 0 .../Prefabs/Inventory System.prefab | 104 +- .../Ammo Crafting/5.56x45 AP Bullet UI.prefab | 275 +- .../Ammo Crafting/5.56x45 Casing UI.prefab | 255 +- .../5.56x45 FMJ Bullet UI.prefab | 275 +- .../Ammo Crafting/5.56x45 HP Bullet UI.prefab | 254 +- .../Ammo Crafting/7.62x39 AP Bullet UI.prefab | 255 +- .../Ammo Crafting/7.62x39 Casing UI.prefab | 255 +- .../7.62x39 FMJ Bullet UI.prefab | 255 +- .../Ammo Crafting/7.62x39 HP Bullet UI.prefab | 275 +- .../Item UI/Ammo Crafting/Gunpowder UI.prefab | 300 +- .../Prefabs/Item UI/Ammo/5.56x45 AP UI.prefab | 283 +- .../Item UI/Ammo/5.56x45 FMJ UI.prefab | 275 +- .../Prefabs/Item UI/Ammo/5.56x45 HP UI.prefab | 275 +- .../Prefabs/Item UI/Ammo/7.62x39 AP UI.prefab | 275 +- .../Item UI/Ammo/7.62x39 FMJ UI.prefab | 275 +- .../Prefabs/Item UI/Ammo/7.62x39 HP UI.prefab | 275 +- .../Item UI/Crafting Barter/Acid UI.prefab | 275 +- .../Crafting Barter/Adhesive UI.prefab | 275 +- .../Crafting Barter/Aluminum UI.prefab | 275 +- .../Crafting Barter/Antiseptic UI.prefab | 275 +- .../Item UI/Crafting Barter/Brass UI.prefab | 275 +- .../Item UI/Crafting Barter/Cloth UI.prefab | 275 +- .../Item UI/Crafting Barter/Coal UI.prefab | 275 +- .../Item UI/Crafting Barter/Copper UI.prefab | 401 +- .../Item UI/Crafting Barter/Glass UI.prefab | 275 +- .../Item UI/Crafting Barter/Lead UI.prefab | 275 +- .../Item UI/Crafting Barter/Leather UI.prefab | 277 +- .../Item UI/Crafting Barter/Oil UI.prefab | 275 +- .../Item UI/Crafting Barter/Plastic UI.prefab | 275 +- .../Item UI/Crafting Barter/Steel UI.prefab | 275 +- .../Item UI/Crafting Barter/Thread UI.prefab | 277 +- .../Item UI/Crafting Barter/Wood UI.prefab | 277 +- .../Item UI/Crafting Barter/Zinc UI.prefab | 275 +- .../Tactical Rigs/Tactical Vest UI.prefab | 775 --- .../Tactical Vest UI.prefab.meta | 7 - .../Gear/Tactical Rigs/TacticalRig.prefab | 587 --- .../Prefabs/UI Elements/Border.prefab | 10 +- .../Prefabs/UI Elements/StackCount.prefab | 136 + .../StackCount.prefab.meta} | 2 +- .../Prefabs/UI Windows/Storage Window.prefab | 15 +- .../Gear/Body Armor/Bullet Proof Vest.prefab | 2 +- .../Gear/Body Armor/Light Body Armor.prefab | 2 +- .../Military Helmet Class 4 Full.prefab | 2 +- .../Military Helmet Class 4 High Cut.prefab | 2 +- .../Military Helmet Class 4+ Full.prefab | 2 +- .../Military Helmet Class 4+ High Cut.prefab | 2 +- .../Plate Carriers/Arma Plate Carrier.prefab | 2 +- .../Armored Plate Carrier.prefab | 2 +- .../Gear/Plate Carriers/Armored Vest.prefab | 2 +- .../Gear/Plate Carriers/Assault Rig.prefab | 2 +- .../Plate Carriers/Basic Plate Carrier.prefab | 2 +- .../Multi Mission Plate Carrier.prefab | 2 +- .../Precision Plate Carrier.prefab | 2 +- .../Ranger Plate Carrier.prefab | 2 +- .../Upgraded Plate Carrier.prefab | 2 +- Assets/Scenes/NeoFPS Test-TonysEdit.unity | 166 +- Assets/Scenes/Test Scene Chris.unity | 4364 ++++++++++++++++- .../Fonts/ScreamingNeon SDF.asset | 10 +- 261 files changed, 9300 insertions(+), 5968 deletions(-) rename Assets/Inventory System/{Assets.meta => 2D Assets.meta} (77%) rename Assets/Inventory System/{Assets => 2D Assets}/Grids.meta (100%) rename Assets/Inventory System/{Assets => 2D Assets}/Grids/_0000_4x2.png (100%) rename Assets/Inventory System/{Assets => 2D Assets}/Grids/_0000_4x2.png.meta (100%) rename Assets/Inventory System/{Assets => 2D Assets}/Grids/_0001_3x4.png (100%) rename Assets/Inventory System/{Assets => 2D Assets}/Grids/_0001_3x4.png.meta (100%) rename Assets/Inventory System/{Assets => 2D Assets}/Grids/_0002_3x3.png (100%) rename Assets/Inventory System/{Assets => 2D 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