diff --git a/Database/items/data/gear.csv b/Database/items/data/gear.csv index d85f7bad..5c01b02e 100644 --- a/Database/items/data/gear.csv +++ b/Database/items/data/gear.csv @@ -45,7 +45,7 @@ NULL,armor,Bullet Proof Vest (4),3,11.46,3,3,1,1658000,NULL,NULL NULL,plate,Class III Plate,2,5.00,3,3,1,1185000,NULL,NULL NULL,plate,Class IV Plate,3,6.00,3,3,1,1480000,NULL,NULL NULL,plate,Class IV+ Plate,4,7.00,3,3,1,1850000,NULL,NULL -NULL,pouch,Pouch 1x1,1,0.15,1,1,1,25000,NULL,NULL -NULL,pouch,Pouch 2x1,2,0.30,1,2,1,60000,NULL,NULL -NULL,pouch,Pouch 3x1,3,0.45,1,3,1,130000,NULL,NULL -NULL,pouch,Pouch 2x2,4,0.60,2,2,1,300000,NULL,NULL +NULL,pouch,Pouch 1x1,1,0.15,1,1,1,25000,1,NULL +NULL,pouch,Pouch 2x1,2,0.30,1,2,1,60000,2,NULL +NULL,pouch,Pouch 3x1,3,0.45,1,3,1,130000,3,NULL +NULL,pouch,Pouch 2x2,4,0.60,2,2,1,300000,4,NULL diff --git a/Database/items/database.db b/Database/items/database.db index 7a075fda..12ff5f82 100644 Binary files a/Database/items/database.db and b/Database/items/database.db differ diff --git a/Documents/armor.md b/Documents/armor.md index 57d54df5..a386bd75 100644 --- a/Documents/armor.md +++ b/Documents/armor.md @@ -1 +1,8 @@ -body armors should have double durability per class of armor as plate since they cover both front and rear or plates should have half? something to consider \ No newline at end of file +body armors should have double durability per class of armor as plate since they cover both front and rear or plates should have half? something to consider + +https://escapefromtarkov.fandom.com/wiki/Backpacks + +https://escapefromtarkov.fandom.com/wiki/Chest_rigs + +https://www.apexgunparts.com/more/gear-outlet/chest-rigs.html + \ No newline at end of file diff --git a/Documents/crafting.md b/Documents/crafting.md index 711947f2..91fb985c 100644 --- a/Documents/crafting.md +++ b/Documents/crafting.md @@ -1,3 +1,30 @@ Junk must be scrapped at the scrapper bench - items can be placed into this grid and a countdown timer begins -- the amount of time something takes to scrap varries by item. these times will be listed in the crafting database scrap table \ No newline at end of file +- the amount of time something takes to scrap varries by item. these times will be listed in the crafting database scrap table + +Scrapper bench has a top grid and bottom grid +place items in the top grid and a countdown timer starts +when the timer reaches zero the scrapped contents of the item go to the bottom grid +time to scrap is based on the ingredents you recieve from the scrapped product. +perhaps 1 second per 10 sats value of returned ingredients + +the ingredients in an ak47 has a base value of 230k based on the chart below, so the breakdown time would be 230k/10 = 23k seconds (383.33 minutes, 6.38 hours) + +items break down in the order you add them to the table. things do not break down simultaneously. So whther you part a gun out or put the whole thing in, you will get the ingredients in the same amount of time. The only advantage would be choosing which ingredients you get first + +### AK47 Breakdown + +| based value | 0.23 | 0.07 | 0.11 | 1.15 | 2.3 | 1.15 | 1.72 | 2.3 | 1.29 | $0.16 | null | null | null | +|------------|------|------|------|------|-----|------|------|-----|------|-------|------|------|------| +| ingredient | wood | steel| aluminum | oil | adhesive | screws | gears | springs | rubber | plastic | value from scrap | base item value | target (1/8th base item value) | +| reciever | 0 | 15 | 5 | 6 | 5 | 4 | 4 | 2 | 2 | 0 | $38.66 | $332.73 | $41.59 | +| handguard | 4 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 5 | $4.02 | $31.94 | $3.99 | +| pistol grip | 2 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 3 | $2.09 | $15.97 | $2.00 | +| dust cover | 0 | 5 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 0 | $3.80 | $34.60 | $4.33 | +| stock | 10 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 5 | $4.25 | $31.94 | $3.99 | +| slant break | 0 | 10 | 5 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | $2.40 | $21.29 | $2.66 | +| mag | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 1 | $2.81 | $21.29 | $2.66 | +| total | 16 | 35 | 10 | 8 | 5 | 8 | 4 | 4 | 2 | 14 | $58.03 | $489.78 | $61.22 | + + + - [Weapon Build Sketch](https://git.happytavern.co/OceanSlim/projectEli/src/branch/master/Documents/images/sketch/buildGun.png) diff --git a/Documents/images/sketch/buildGun.png b/Documents/images/sketch/buildGun.png new file mode 100644 index 00000000..28e127e5 Binary files /dev/null and b/Documents/images/sketch/buildGun.png differ