Rotation fix for stack count and title for item prefabs

This commit is contained in:
tonyomendoza 2023-02-14 03:55:20 -08:00
parent f1453a6f99
commit dd73eb820f
21 changed files with 3714 additions and 67 deletions

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@ -0,0 +1,917 @@
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propertyPath: m_SizeDelta.y propertyPath: m_SizeDelta.y
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objectReference: {fileID: 0} objectReference: {fileID: 0}
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propertyPath: m_AnchorMin.x propertyPath: m_AnchorMin.x
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objectReference: {fileID: 0} objectReference: {fileID: 0}
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type: 3} type: 3}
@ -334,12 +334,12 @@ PrefabInstance:
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propertyPath: m_Pivot.x propertyPath: m_Pivot.x
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objectReference: {fileID: 0} objectReference: {fileID: 0}
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propertyPath: m_Pivot.y propertyPath: m_Pivot.y
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objectReference: {fileID: 0} objectReference: {fileID: 0}
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m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0} m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0} m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -2, y: 0} m_AnchoredPosition: {x: -2, y: 0}
m_SizeDelta: {x: -2, y: 50} m_SizeDelta: {x: 75, y: 75}
m_Pivot: {x: 1, y: 0} m_Pivot: {x: 1, y: 0}
--- !u!222 &6638332678230561465 --- !u!222 &6638332678230561465
CanvasRenderer: CanvasRenderer:

View File

@ -33,11 +33,11 @@ RectTransform:
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1} m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0} m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0} m_SizeDelta: {x: 75, y: 75}
m_Pivot: {x: 0.5, y: 0.5} m_Pivot: {x: 1, y: 1}
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CanvasRenderer: CanvasRenderer:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0

View File

@ -459,12 +459,12 @@ namespace SimpleInventorySystem
{ {
if(go.GetComponent<BlockRaycast>() != null) if(go.GetComponent<BlockRaycast>() != null)
{ {
Debug.Log("BlockRaycast"); //Debug.Log("BlockRaycast");
return false; return false;
} }
if(go.GetComponent<ItemUI>() != null) if(go.GetComponent<ItemUI>() != null)
{ {
Debug.Log(hoverResults); //Debug.Log(hoverResults);
if (go.GetComponent<ItemUI>() == item) if (go.GetComponent<ItemUI>() == item)
return true; return true;
else else

View File

@ -55,6 +55,8 @@ namespace SimpleInventorySystem
[HideInInspector] public PickUp pickUp; [HideInInspector] public PickUp pickUp;
[HideInInspector] public TargetAttachment targetAttachment; [HideInInspector] public TargetAttachment targetAttachment;
// private variables // private variables
private float eulerAngle;
private Vector3 pivot;
private Vector2 oldImageSizeDelta; private Vector2 oldImageSizeDelta;
private Vector2 oldSizeDelta; private Vector2 oldSizeDelta;
private RectTransform rectTransform; private RectTransform rectTransform;
@ -94,6 +96,7 @@ namespace SimpleInventorySystem
SetRenderItemUIPropertyValue(); SetRenderItemUIPropertyValue();
} }
} }
public bool PointerIsHoveredOver { get { return InventorySystem.IsMouseOverItemUITop(this); } } public bool PointerIsHoveredOver { get { return InventorySystem.IsMouseOverItemUITop(this); } }
//public Item item; //public Item item;
@ -145,6 +148,7 @@ namespace SimpleInventorySystem
imageOrientation = (width > height) ? Orientation.Landscape : Orientation.Portrait; imageOrientation = (width > height) ? Orientation.Landscape : Orientation.Portrait;
break; break;
} }
//rectTransform.pivot = pivot;
//InstantiateItem(); //InstantiateItem();
} }
@ -356,8 +360,9 @@ namespace SimpleInventorySystem
if (!fitImageInSlot) if (!fitImageInSlot)
{ {
ApplyRectTransformResize(); ApplyRectTransformResize(); // TODO: Fix this so it maintains rotation later
transform.localRotation = Quaternion.Euler(0, 0, 0); // TODO: Fix this so it maintains rotation later transform.localRotation = Quaternion.Euler(new Vector3(0, 0, eulerAngle));
rectTransform.pivot = pivot;
} }
} }
@ -392,7 +397,8 @@ namespace SimpleInventorySystem
rectTransform.anchorMin = new Vector2(0, 1); rectTransform.anchorMin = new Vector2(0, 1);
rectTransform.anchorMax = new Vector2(0, 1); rectTransform.anchorMax = new Vector2(0, 1);
rectTransform.pivot = new Vector2(0, 1); //rectTransform.pivot = new Vector2(0, 1);
rectTransform.pivot = pivot;
image.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, oldImageSizeDelta.x); image.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, oldImageSizeDelta.x);
image.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, oldImageSizeDelta.y); image.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, oldImageSizeDelta.y);
@ -543,6 +549,10 @@ namespace SimpleInventorySystem
overrideSortingCanvas.sortingLayerID = 5; overrideSortingCanvas.sortingLayerID = 5;
//overrideSortingCanvas.sortingLayerName = "ItemUI"; //overrideSortingCanvas.sortingLayerName = "ItemUI";
}*/ }*/
eulerAngle = 0;
transform.localRotation = Quaternion.Euler(0, 0, eulerAngle);
pivot = rectTransform.pivot = new Vector2(0, 1);
} }
public void InitializeImageSize() public void InitializeImageSize()
@ -732,29 +742,97 @@ namespace SimpleInventorySystem
{ {
//Debug.Log("Rotate"); //Debug.Log("Rotate");
RectTransform handler = (RectTransform)transform; RectTransform handler = (RectTransform)transform;
int eulerAngle = Mathf.Abs(Mathf.CeilToInt(handler.rotation.eulerAngles.z)) - 90; eulerAngle = Mathf.Abs(Mathf.CeilToInt(handler.rotation.eulerAngles.z)) - 90;
//Debug.Log("euler" + eulerAngle); //Debug.Log("euler" + eulerAngle);
switch (eulerAngle) switch (eulerAngle)
{ {
case -90: case -90:
rectTransform.pivot = new Vector2(0, 0); Debug.Log(-90);
// Item rect transform
pivot = rectTransform.pivot = new Vector2(0, 0);
rectTransform.Rotate(new Vector3(0, 0, 1), -90); rectTransform.Rotate(new Vector3(0, 0, 1), -90);
// title rect transform
if(titleText != null)
{
titleText.rectTransform.pivot = new Vector2(1, 0);
titleText.rectTransform.Rotate(new Vector3(0, 0, 1), 90);
titleText.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, imageSizeOnGrid.Width);
}
// stack count transform
if (stackText != null)
{
stackText.rectTransform.pivot = new Vector2(0, 0);
stackText.rectTransform.Rotate(new Vector3(0, 0, 1), 90);
stackText.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, imageSizeOnGrid.Height);
}
// image Orientation
imageOrientation = (width > height) ? Orientation.Portrait : Orientation.Landscape; imageOrientation = (width > height) ? Orientation.Portrait : Orientation.Landscape;
break; break;
case 180: case 180:
rectTransform.pivot = new Vector2(1, 0); Debug.Log(180);
// Item rect transform
pivot = rectTransform.pivot = new Vector2(1, 0);
handler.Rotate(new Vector3(0, 0, 1), -90); handler.Rotate(new Vector3(0, 0, 1), -90);
// title rect transform
if (titleText != null)
{
titleText.rectTransform.pivot = new Vector2(0, 0);
titleText.rectTransform.Rotate(new Vector3(0, 0, 1), 90);
titleText.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, imageSizeOnGrid.Height);
}
// stack count transform
if (stackText != null)
{
stackText.rectTransform.pivot = new Vector2(0, 1);
stackText.rectTransform.Rotate(new Vector3(0, 0, 1), 90);
stackText.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, imageSizeOnGrid.Height);
}
// image Orientation
imageOrientation = (width > height) ? Orientation.Landscape : Orientation.Portrait; imageOrientation = (width > height) ? Orientation.Landscape : Orientation.Portrait;
break; break;
case 90: case 90:
rectTransform.pivot = new Vector2(1, 1); Debug.Log(90);
// Item rect transform
pivot = rectTransform.pivot = new Vector2(1, 1);
handler.Rotate(new Vector3(0, 0, 1), -90); handler.Rotate(new Vector3(0, 0, 1), -90);
// title rect transform
if (titleText != null)
{
titleText.rectTransform.pivot = new Vector2(0, 1);
titleText.rectTransform.Rotate(new Vector3(0, 0, 1), 90);
titleText.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, imageSizeOnGrid.Height);
}
// stack count transform
if (stackText != null)
{
stackText.rectTransform.pivot = new Vector2(1, 1);
stackText.rectTransform.Rotate(new Vector3(0, 0, 1), 90);
stackText.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, imageSizeOnGrid.Height);
}
// image Orientation
imageOrientation = (width > height) ? Orientation.Portrait : Orientation.Landscape; imageOrientation = (width > height) ? Orientation.Portrait : Orientation.Landscape;
break; break;
default: default:
Debug.Log(0);
//handler.localPosition = new Vector3(0, 0, 0);
// Item rect transform
pivot = handler.pivot = new Vector2(0, 1);
handler.Rotate(new Vector3(0, 0, 1), -90); handler.Rotate(new Vector3(0, 0, 1), -90);
handler.localPosition = new Vector3(0, 0, 0); // title rect transform
handler.pivot = new Vector2(0, 1); if (titleText != null)
{
titleText.rectTransform.pivot = new Vector2(1, 1);
titleText.rectTransform.Rotate(new Vector3(0, 0, 1), 90);
titleText.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, imageSizeOnGrid.Width);
}
// stack count transform
if (stackText != null)
{
stackText.rectTransform.pivot = new Vector2(1, 0);
stackText.rectTransform.Rotate(new Vector3(0, 0, 1), 90);
stackText.rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, imageSizeOnGrid.Height);
}
// image Orientation
imageOrientation = (width > height) ? Orientation.Landscape : Orientation.Portrait; imageOrientation = (width > height) ? Orientation.Landscape : Orientation.Portrait;
break; break;
} }

View File

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