Responsive window resizing and storage container fix

This commit is contained in:
tonyomendoza 2023-03-14 04:59:41 -07:00
parent 3746d39045
commit f2ccb40938
12 changed files with 323 additions and 1661 deletions

View File

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@ -0,0 +1,34 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DeriveSizeFromChild : MonoBehaviour
{
RectTransform rect;
RectTransform childRect;
public float MinimumSize;
public float MinimumSizeX;
// Start is called before the first frame update
void Start()
{
rect = GetComponent<RectTransform>();
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childRect = transform.GetChild(0).GetComponent<RectTransform>();
}
if (childRect != null && rect != null)
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@ -777,7 +777,7 @@ namespace SimpleInventorySystem
Debug.Log("Grab and drag"); Debug.Log("Grab and drag");
GrabAndDragItem(); GrabAndDragItem();
} }
else if (Input.GetMouseButtonDown(2)) else if (Input.GetMouseButtonDown(2) && !Equipped)
{ {
ShowStorageWindow(); ShowStorageWindow();
} }

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