Responsive window resizing and storage container fix
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@ -1235,11 +1235,11 @@ MonoBehaviour:
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GameObject:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 75, y: 75}
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m_SizeDelta: {x: 75, y: 75}
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m_Pivot: {x: 0, y: 1}
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m_Pivot: {x: 0, y: 1}
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@ -85,6 +85,7 @@ MonoBehaviour:
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testItem: {fileID: 0}
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testItem: {fileID: 0}
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testItems: []
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MonoBehaviour:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 75, y: 150}
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m_SizeDelta: {x: 75, y: 150}
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m_Pivot: {x: 0, y: 1}
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m_Pivot: {x: 0, y: 1}
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@ -86,6 +86,7 @@ MonoBehaviour:
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testItem: {fileID: 0}
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testItem: {fileID: 0}
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testItems: []
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MonoBehaviour:
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@ -37,8 +37,8 @@ RectTransform:
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m_Father: {fileID: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 150, y: 150}
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m_Pivot: {x: 0, y: 1}
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m_Pivot: {x: 0, y: 1}
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@ -88,6 +88,7 @@ MonoBehaviour:
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Height: 2
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Height: 2
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testItem: {fileID: 0}
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testItem: {fileID: 0}
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MonoBehaviour:
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@ -37,8 +37,8 @@ RectTransform:
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m_Father: {fileID: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_SizeDelta: {x: 75, y: 225}
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m_Pivot: {x: 0, y: 1}
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m_Pivot: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 512, y: 480}
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m_SizeDelta: {x: 512, y: 0}
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m_Pivot: {x: 0, y: 1}
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m_Pivot: {x: 0, y: 1}
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CanvasRenderer:
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@ -106,10 +108,44 @@ MonoBehaviour:
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File diff suppressed because it is too large
Load Diff
@ -0,0 +1,34 @@
|
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|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
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|
public class DeriveSizeFromChild : MonoBehaviour
|
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{
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RectTransform rect;
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RectTransform childRect;
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public float MinimumSize;
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public float MinimumSizeX;
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|
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// Start is called before the first frame update
|
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|
void Start()
|
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|
{
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|
rect = GetComponent<RectTransform>();
|
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|
}
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|
// Update is called once per frame
|
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|
void Update()
|
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|
{
|
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|
if(childRect == null && transform.childCount > 0 && transform.GetChild(0) != null)
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|
{
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|
childRect = transform.GetChild(0).GetComponent<RectTransform>();
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}
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|
if (childRect != null && rect != null)
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|
{
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|
Debug.Log(childRect.rect);
|
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|
if(childRect.rect.height > MinimumSize)
|
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|
rect.sizeDelta = new Vector3(rect.sizeDelta.x, childRect.sizeDelta.y);
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|
else
|
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|
rect.sizeDelta = new Vector3(rect.sizeDelta.x, MinimumSize);
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|
}
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}
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}
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@ -0,0 +1,11 @@
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -777,7 +777,7 @@ namespace SimpleInventorySystem
|
|||||||
Debug.Log("Grab and drag");
|
Debug.Log("Grab and drag");
|
||||||
GrabAndDragItem();
|
GrabAndDragItem();
|
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}
|
}
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else if (Input.GetMouseButtonDown(2))
|
else if (Input.GetMouseButtonDown(2) && !Equipped)
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{
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{
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ShowStorageWindow();
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ShowStorageWindow();
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}
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}
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@ -57581,14 +57400,7 @@ PrefabInstance:
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m_SourcePrefab: {fileID: 100100000, guid: 9f005685dc17f4643b4a1156970fe2f6, type: 3}
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--- !u!64 &3968453558880047856
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MeshCollider:
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MeshCollider:
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||||||
|
Loading…
Reference in New Issue
Block a user