using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; using UnityEngine.UI; namespace NeoFPS.Samples { [HelpURL("http://docs.neofps.com/manual/samples-ui.html")] public class MainMenu : BaseMenu { [SerializeField] private MenuNavControls m_StartingNavControls = null; public override void Show () { ShowNavControls (m_StartingNavControls); HidePanel (); base.Show (); } protected override void OnDisable() { base.OnDisable(); } public void OnPressQuit () { #if UNITY_STANDALONE ConfirmationPopup.ShowPopup ("Are you sure you want to quit?", OnQuitYes, OnQuitNo); #endif } void OnQuitYes () { Application.Quit (); } void OnQuitNo () { } } }