%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &2120317839754695151 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 2162439237687495739} - component: {fileID: 1158260682461508381} - component: {fileID: 5002340705619100977} m_Layer: 10 m_Name: Text m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &2162439237687495739 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120317839754695151} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 1451.5, y: 907.5} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &1158260682461508381 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120317839754695151} m_CullTransparentMesh: 0 --- !u!114 &5002340705619100977 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 2120317839754695151} m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 0, b: 0, a: 1} m_RaycastTarget: 1 m_Maskable: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_FontData: m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0} m_FontSize: 50 m_FontStyle: 0 m_BestFit: 0 m_MinSize: 5 m_MaxSize: 300 m_Alignment: 1 m_AlignByGeometry: 0 m_RichText: 1 m_HorizontalOverflow: 0 m_VerticalOverflow: 0 m_LineSpacing: 1 m_Text: "Before start the Game\n\n1) Add layers - (8)Player\r, (9)WeaponModding\r, (10)Items\r, (11)RE4\r, (12)PlayerRenderInspect, (13)UnlockRender\n\n2) Add tags - Items\r, LootBox\r, Store\r, Modding\r, Enemy\r, Raycast\r, LockBase\r, LockEL\r, Door, LootButton\n\n3) Make sure that the Resolution of Screen is not Free Aspect\n\n4) Delete this Text object!\n\n5) Enjoy!!!"