%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &3380504979204408582 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 3380504979204512038} - component: {fileID: 3380504979203217670} - component: {fileID: 3380504979202218950} - component: {fileID: 8033845530204440573} m_Layer: 0 m_Name: Bullet_05 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &3380504979204512038 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3380504979204408582} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 8130372435522107081} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &3380504979203217670 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3380504979204408582} m_Mesh: {fileID: 4300000, guid: 2ce3bce52369c484db2a2aa213a2cde7, type: 3} --- !u!23 &3380504979202218950 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3380504979204408582} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 28af8aa4e6bad69439ee2d4d6d11939a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!64 &8033845530204440573 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3380504979204408582} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 3 m_Convex: 0 m_CookingOptions: 14 m_Mesh: {fileID: 4300000, guid: 2ce3bce52369c484db2a2aa213a2cde7, type: 3} --- !u!64 &514543430436907599 MeshCollider: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8130372435522071273} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 3 m_Convex: 0 m_CookingOptions: 14 m_Mesh: {fileID: 4300000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} --- !u!1001 &8130372435521973321 PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 3380504979204512038} m_Modifications: - target: {fileID: 100000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_Name value: Bullet_05_2 objectReference: {fileID: 0} - target: {fileID: 100000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_IsActive value: 1 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_LocalPosition.x value: 0.03289 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_LocalRotation.x value: -0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_LocalRotation.y value: -0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_LocalRotation.z value: -0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_LocalEulerAnglesHint.x value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_LocalEulerAnglesHint.y value: 0 objectReference: {fileID: 0} - target: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_LocalEulerAnglesHint.z value: 0 objectReference: {fileID: 0} - target: {fileID: 2300000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} propertyPath: m_Materials.Array.data[0] value: objectReference: {fileID: 2100000, guid: 28af8aa4e6bad69439ee2d4d6d11939a, type: 2} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} --- !u!1 &8130372435522071273 stripped GameObject: m_CorrespondingSourceObject: {fileID: 100000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} m_PrefabInstance: {fileID: 8130372435521973321} m_PrefabAsset: {fileID: 0} --- !u!4 &8130372435522107081 stripped Transform: m_CorrespondingSourceObject: {fileID: 400000, guid: 6efce645e3eafbb4681c8e2be0fa3498, type: 3} m_PrefabInstance: {fileID: 8130372435521973321} m_PrefabAsset: {fileID: 0}