%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: MAT_Water m_Shader: {fileID: 4800000, guid: 085f2c49a38aeeb42b490a0960a22182, type: 3} m_ShaderKeywords: _ALPHAPREMULTIPLY_ON m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _WaterNormals: m_Texture: {fileID: 2800000, guid: d6ec2faceac37fe418118f4a136fff23, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Floats: - _BumpScale: 1 - _CameraFade: 0.5 - _Cutoff: 0.5 - _DepthFade: 0.2 - _DetailNormalMapScale: 1 - _DistanceFade: 1 - _DstBlend: 10 - _Float0: 0.75 - _FresnelBias: 0.198 - _FresnelPower: 5 - _FresnelStrength: 0.75 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _Metallic: 0 - _Mode: 3 - _NormalLerp: 0.446 - _OcclusionStrength: 1 - _OffsetStrength: 0.5 - _Opacity: 1 - _Parallax: 0.02 - _Reflections: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 1 - _SurfaceScale1: 0.794 - _SurfaceScale2: 0.6 - _TurbulenceSpeed: 0.4 - _UVSec: 0 - _ZWrite: 0 - __dirty: 1 m_Colors: - _Color: {r: 0.236027, g: 0.7778177, b: 0.9811321, a: 0.3764706} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _SurfaceColour: {r: 0.063634746, g: 0.1938969, b: 0.24528301, a: 1} - _Tiling: {r: 0.67, g: 1, b: 0, a: 0} - _Turbulence: {r: 0.7, g: 2, b: -0.8, a: -0.4}