fileFormatVersion: 2 guid: c7c2dd9746279004098ca81e023fb910 TextureImporter: internalIDToNameTable: - first: 213: 21300000 second: HUD_WeaponIcons_Melee - first: 213: 21300002 second: HUD_WeaponIcons_Pistol - first: 213: 21300004 second: HUD_WeaponIcons_Revolver - first: 213: 21300006 second: HUD_WeaponIcons_Shotgun - first: 213: 21300008 second: HUD_WeaponIcons_AssaultRifle - first: 213: 21300010 second: HUD_WeaponIcons_SniperRifle - first: 213: 21300012 second: HUD_WeaponIcons_GrenadeLauncher - first: 213: 21300014 second: HUD_WeaponIcons_HandGrenade externalObjects: {} serializedVersion: 11 mipmaps: mipMapMode: 0 enableMipMap: 0 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 isReadable: 0 streamingMipmaps: 0 streamingMipmapsPriority: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: 1 aniso: 16 mipBias: -100 wrapU: -1 wrapV: -1 wrapW: -1 nPOTScale: 0 lightmap: 0 compressionQuality: 50 spriteMode: 2 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 1 spriteTessellationDetail: -1 textureType: 8 textureShape: 1 singleChannelComponent: 0 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 applyGammaDecoding: 1 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 1 - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 1 - serializedVersion: 3 buildTarget: Android maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 1 spriteSheet: serializedVersion: 2 sprites: - serializedVersion: 2 name: HUD_WeaponIcons_Melee rect: serializedVersion: 2 x: 0 y: 384 width: 256 height: 128 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: e9ce6b3a8f501754dbb5ba91cd337dab internalID: 21300000 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: HUD_WeaponIcons_Pistol rect: serializedVersion: 2 x: 256 y: 384 width: 256 height: 128 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 901b320301da5e848a9f682de7e75f80 internalID: 21300002 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: HUD_WeaponIcons_Revolver rect: serializedVersion: 2 x: 0 y: 256 width: 256 height: 128 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: db14c04f516e18e46be40650b1992cf2 internalID: 21300004 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: HUD_WeaponIcons_Shotgun rect: serializedVersion: 2 x: 256 y: 256 width: 256 height: 128 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: a3f51727750eb5f42b779ad806b8799d internalID: 21300006 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: HUD_WeaponIcons_AssaultRifle rect: serializedVersion: 2 x: 0 y: 128 width: 256 height: 128 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 8c9b6792519d75e44add9c28b3931cf4 internalID: 21300008 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: HUD_WeaponIcons_SniperRifle rect: serializedVersion: 2 x: 256 y: 128 width: 256 height: 128 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 15e07bf07bcf19145bff7bb4ec4cebef internalID: 21300010 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: HUD_WeaponIcons_GrenadeLauncher rect: serializedVersion: 2 x: 0 y: 0 width: 256 height: 128 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: 3592b865e4bb8434bb5fcaee02b294fd internalID: 21300012 vertices: [] indices: edges: [] weights: [] - serializedVersion: 2 name: HUD_WeaponIcons_HandGrenade rect: serializedVersion: 2 x: 256 y: 0 width: 256 height: 128 alignment: 0 pivot: {x: 0, y: 0} border: {x: 0, y: 0, z: 0, w: 0} outline: [] physicsShape: [] tessellationDetail: 0 bones: [] spriteID: def41ee262abdff4abb96b9e03c197c3 internalID: 21300014 vertices: [] indices: edges: [] weights: [] outline: [] physicsShape: [] bones: [] spriteID: internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 userData: assetBundleName: assetBundleVariant: