//********************************************************// // // // Copyright © All rights reserved. MyNameIsVoo. 2020. // // // // REPRODUCTION FORBIDEN // // // //********************************************************// using UnityEngine; using UnityEngine.UI; namespace ICWM { namespace HelperSystem { public class Titles : MonoBehaviour { public Text LootText; public string LootName; public Text StoreText; public string StoreName; public Text EnemyText; public string EnemyName; public static Titles instance; private void Start() { instance = this; } #region PUBLIC public void UpdateAreaText(string t_loot = null, string t_store = null, string t_enemy = null) { if (LootText != null) { if (t_loot == null) LootText.text = LootName; else LootText.text = t_loot; } if (StoreText != null) { if (t_store == null) StoreText.text = StoreName; else StoreText.text = t_store; } if (EnemyText != null) { if (t_enemy == null) EnemyText.text = EnemyName; else EnemyText.text = t_enemy; } } #endregion } } }