using System.Collections; using System.Collections.Generic; using UnityEngine; namespace NeoFPS { public enum GamepadButton : int { ButtonAorCross, ButtonBorCircle, ButtonXorSquare, ButtonYorTriangle, LBumper, LTrigger, RBumper, RTrigger, DPad_Up, DPad_Down, DPad_Left, DPad_Right, AnaloguePressL, AnaloguePressR, Start, Select, Count } }