36 lines
868 B
C#
36 lines
868 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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namespace SimpleInventorySystem
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{
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public class RenderItemUIProperty : MonoBehaviour
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{
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public TextMeshProUGUI textMeshProUGUI;
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[HideInInspector] public string value;
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// Start is called before the first frame update
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void Start()
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{
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}
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public void Hide()
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{
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if (textMeshProUGUI != null)
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textMeshProUGUI.enabled = false;
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}
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public void Show()
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{
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if (textMeshProUGUI != null)
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textMeshProUGUI.enabled = true;
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}
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// Update is called once per frame
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void Update()
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{
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/*if(textMeshProUGUI != null && textMeshProUGUI.enabled)
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textMeshProUGUI.text = value;*/
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}
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}
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} |