projectEli/Assets/Modular Military Character/Base Mesh/Separated/SK_Military_Decal_Arab.fbx.meta

240 lines
5.5 KiB
Plaintext

fileFormatVersion: 2
guid: 583327edccd786b4783f5f44dc8b8b6b
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: ball_l
100002: ball_r
100004: calf_l
100006: calf_r
100008: calf_twist_01_l
100010: calf_twist_01_r
100012: clavicle_l
100014: clavicle_r
100016: Decal_Arab
100018: Decals
100020: foot_l
100022: foot_r
100024: hand_l
100026: hand_r
100028: head
100030: ik_foot_l
100032: ik_foot_r
100034: ik_foot_root
100036: ik_hand_gun
100038: ik_hand_l
100040: ik_hand_r
100042: ik_hand_root
100044: index_01_l
100046: index_01_r
100048: index_02_l
100050: index_02_r
100052: index_03_l
100054: index_03_r
100056: lowerarm_l
100058: lowerarm_r
100060: lowerarm_twist_01_l
100062: lowerarm_twist_01_r
100064: middle_01_l
100066: middle_01_r
100068: middle_02_l
100070: middle_02_r
100072: middle_03_l
100074: middle_03_r
100076: Military
100078: neck_01
100080: pelvis
100082: pinky_01_l
100084: pinky_01_r
100086: pinky_02_l
100088: pinky_02_r
100090: pinky_03_l
100092: pinky_03_r
100094: ring_01_l
100096: ring_01_r
100098: ring_02_l
100100: ring_02_r
100102: ring_03_l
100104: ring_03_r
100106: root
100108: //RootNode
100110: spine_01
100112: spine_02
100114: spine_03
100116: thigh_l
100118: thigh_r
100120: thigh_twist_01_l
100122: thigh_twist_01_r
100124: thumb_01_l
100126: thumb_01_r
100128: thumb_02_l
100130: thumb_02_r
100132: thumb_03_l
100134: thumb_03_r
100136: upperarm_l
100138: upperarm_r
100140: upperarm_twist_01_l
100142: upperarm_twist_01_r
400000: ball_l
400002: ball_r
400004: calf_l
400006: calf_r
400008: calf_twist_01_l
400010: calf_twist_01_r
400012: clavicle_l
400014: clavicle_r
400016: Decal_Arab
400018: Decals
400020: foot_l
400022: foot_r
400024: hand_l
400026: hand_r
400028: head
400030: ik_foot_l
400032: ik_foot_r
400034: ik_foot_root
400036: ik_hand_gun
400038: ik_hand_l
400040: ik_hand_r
400042: ik_hand_root
400044: index_01_l
400046: index_01_r
400048: index_02_l
400050: index_02_r
400052: index_03_l
400054: index_03_r
400056: lowerarm_l
400058: lowerarm_r
400060: lowerarm_twist_01_l
400062: lowerarm_twist_01_r
400064: middle_01_l
400066: middle_01_r
400068: middle_02_l
400070: middle_02_r
400072: middle_03_l
400074: middle_03_r
400076: Military
400078: neck_01
400080: pelvis
400082: pinky_01_l
400084: pinky_01_r
400086: pinky_02_l
400088: pinky_02_r
400090: pinky_03_l
400092: pinky_03_r
400094: ring_01_l
400096: ring_01_r
400098: ring_02_l
400100: ring_02_r
400102: ring_03_l
400104: ring_03_r
400106: root
400108: //RootNode
400110: spine_01
400112: spine_02
400114: spine_03
400116: thigh_l
400118: thigh_r
400120: thigh_twist_01_l
400122: thigh_twist_01_r
400124: thumb_01_l
400126: thumb_01_r
400128: thumb_02_l
400130: thumb_02_r
400132: thumb_03_l
400134: thumb_03_r
400136: upperarm_l
400138: upperarm_r
400140: upperarm_twist_01_l
400142: upperarm_twist_01_r
2100000: Decals1
4300000: Decal_Arab
9500000: //RootNode
13700000: Decal_Arab
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 0.01
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: