projectEli/Assets/NeoFPS/Core/Camera/IAdditiveTransform.cs
2022-11-06 20:28:33 -05:00

16 lines
275 B
C#

using UnityEngine;
namespace NeoFPS
{
public interface IAdditiveTransform
{
void UpdateTransform ();
bool bypassPositionMultiplier { get; }
bool bypassRotationMultiplier { get; }
Quaternion rotation { get; }
Vector3 position { get; }
}
}