19 lines
619 B
C#
19 lines
619 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using NeoFPS.CharacterMotion.Parameters;
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namespace NeoFPS.CharacterMotion.Conditions
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{
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[MotionGraphElement("Character/Height Restriction")]
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public class HeightRestrictionCondition : MotionGraphCondition
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{
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[SerializeField] private float m_TargetHeight = 1f;
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[SerializeField] private bool m_Blocked = false;
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public override bool CheckCondition(MotionGraphConnectable connectable)
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{
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return controller.CheckIsHeightMultiplierRestricted(m_TargetHeight) == m_Blocked;
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}
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}
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} |