14 lines
391 B
C#
14 lines
391 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using NeoFPS.Constants;
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namespace NeoFPS
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{
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public abstract class BaseSurface : MonoBehaviour
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{
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public abstract FpsSurfaceMaterial GetSurface ();
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public abstract FpsSurfaceMaterial GetSurface (RaycastHit hit);
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public abstract FpsSurfaceMaterial GetSurface (ControllerColliderHit hit);
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}
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} |