199 lines
5.7 KiB
Plaintext
199 lines
5.7 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!1001 &100100000
|
|
Prefab:
|
|
m_ObjectHideFlags: 1
|
|
serializedVersion: 2
|
|
m_Modification:
|
|
m_TransformParent: {fileID: 0}
|
|
m_Modifications: []
|
|
m_RemovedComponents: []
|
|
m_ParentPrefab: {fileID: 0}
|
|
m_RootGameObject: {fileID: 1892435150264410}
|
|
m_IsPrefabParent: 1
|
|
--- !u!1 &1307971765637974
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 5
|
|
m_Component:
|
|
- component: {fileID: 224018018196582696}
|
|
- component: {fileID: 222293590653189838}
|
|
- component: {fileID: 114927220973959222}
|
|
m_Layer: 5
|
|
m_Name: ImageBar
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1406004400115110
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 5
|
|
m_Component:
|
|
- component: {fileID: 224606048589496182}
|
|
- component: {fileID: 222350147657626982}
|
|
- component: {fileID: 114986231643964334}
|
|
m_Layer: 5
|
|
m_Name: ImageBackground
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!1 &1892435150264410
|
|
GameObject:
|
|
m_ObjectHideFlags: 0
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
serializedVersion: 5
|
|
m_Component:
|
|
- component: {fileID: 224191532582366264}
|
|
- component: {fileID: 114987130356834628}
|
|
m_Layer: 5
|
|
m_Name: ProgressBar
|
|
m_TagString: Untagged
|
|
m_Icon: {fileID: 0}
|
|
m_NavMeshLayer: 0
|
|
m_StaticEditorFlags: 0
|
|
m_IsActive: 1
|
|
--- !u!114 &114927220973959222
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1307971765637974}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Material: {fileID: 0}
|
|
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
|
m_RaycastTarget: 1
|
|
m_OnCullStateChanged:
|
|
m_PersistentCalls:
|
|
m_Calls: []
|
|
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
|
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_Sprite: {fileID: 0}
|
|
m_Type: 0
|
|
m_PreserveAspect: 0
|
|
m_FillCenter: 1
|
|
m_FillMethod: 4
|
|
m_FillAmount: 1
|
|
m_FillClockwise: 1
|
|
m_FillOrigin: 0
|
|
--- !u!114 &114986231643964334
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1406004400115110}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_Material: {fileID: 0}
|
|
m_Color: {r: 1, g: 1, b: 1, a: 0.1254902}
|
|
m_RaycastTarget: 1
|
|
m_OnCullStateChanged:
|
|
m_PersistentCalls:
|
|
m_Calls: []
|
|
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
|
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
|
m_Sprite: {fileID: 0}
|
|
m_Type: 0
|
|
m_PreserveAspect: 0
|
|
m_FillCenter: 1
|
|
m_FillMethod: 4
|
|
m_FillAmount: 1
|
|
m_FillClockwise: 1
|
|
m_FillOrigin: 0
|
|
--- !u!114 &114987130356834628
|
|
MonoBehaviour:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1892435150264410}
|
|
m_Enabled: 1
|
|
m_EditorHideFlags: 0
|
|
m_Script: {fileID: 11500000, guid: 7562fad3c5f3db149b91ebe94589f26f, type: 3}
|
|
m_Name:
|
|
m_EditorClassIdentifier:
|
|
m_FullBar: {fileID: 114927220973959222}
|
|
m_EmptyBar: {fileID: 114986231643964334}
|
|
--- !u!222 &222293590653189838
|
|
CanvasRenderer:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1307971765637974}
|
|
--- !u!222 &222350147657626982
|
|
CanvasRenderer:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1406004400115110}
|
|
--- !u!224 &224018018196582696
|
|
RectTransform:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1307971765637974}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_Children: []
|
|
m_Father: {fileID: 224191532582366264}
|
|
m_RootOrder: 1
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
m_AnchorMin: {x: 0, y: 0}
|
|
m_AnchorMax: {x: 0, y: 1}
|
|
m_AnchoredPosition: {x: 0, y: 0}
|
|
m_SizeDelta: {x: 50, y: 0}
|
|
m_Pivot: {x: 0, y: 0.5}
|
|
--- !u!224 &224191532582366264
|
|
RectTransform:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1892435150264410}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_Children:
|
|
- {fileID: 224606048589496182}
|
|
- {fileID: 224018018196582696}
|
|
m_Father: {fileID: 0}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
m_AnchorMin: {x: 0.5, y: 0.5}
|
|
m_AnchorMax: {x: 0.5, y: 0.5}
|
|
m_AnchoredPosition: {x: 0, y: -64}
|
|
m_SizeDelta: {x: 100, y: 6}
|
|
m_Pivot: {x: 0.5, y: 0.5}
|
|
--- !u!224 &224606048589496182
|
|
RectTransform:
|
|
m_ObjectHideFlags: 1
|
|
m_PrefabParentObject: {fileID: 0}
|
|
m_PrefabInternal: {fileID: 100100000}
|
|
m_GameObject: {fileID: 1406004400115110}
|
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
|
m_Children: []
|
|
m_Father: {fileID: 224191532582366264}
|
|
m_RootOrder: 0
|
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
m_AnchorMin: {x: 0, y: 0}
|
|
m_AnchorMax: {x: 1, y: 1}
|
|
m_AnchoredPosition: {x: 0, y: 0}
|
|
m_SizeDelta: {x: 0, y: 0}
|
|
m_Pivot: {x: 0.5, y: 0.5}
|