projectEli/Assets/NeoFPS/Core/Character/IController.cs
2022-11-06 20:28:33 -05:00

17 lines
324 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
namespace NeoFPS
{
public interface IController
{
bool isPlayer { get; }
bool isLocalPlayer { get; }
event UnityAction<ICharacter> onCharacterChanged;
ICharacter currentCharacter { get; set; }
}
}