21 lines
512 B
C#
21 lines
512 B
C#
using UnityEngine;
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using UnityEngine.Events;
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namespace NeoFPS.WieldableTools
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{
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public interface IWieldableTool
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{
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ICharacter wielder { get; }
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event UnityAction onPrimaryActionStart;
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event UnityAction onPrimaryActionEnd;
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event UnityAction onSecondaryActionStart;
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event UnityAction onSecondaryActionEnd;
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void PrimaryPress();
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void PrimaryRelease();
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void SecondaryPress();
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void SecondaryRelease();
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void Interrupt();
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}
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} |