projectEli/Assets/Scripts/Old/Player.cs
2022-10-07 22:26:09 -04:00

31 lines
361 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Player : MonoBehaviour
{
private GameObject triggeringNpc;
private bool triggering;
void Start()
{
}
void Update()
{
}
void OnTriggerEnter(Collider other)
{
}
void OnTriggerExit(Collider other)
{
}
}