projectEli/Assets/NeoFPS/Core/MotionGraphs/Conditions/IScriptedComponentCondition.cs
2022-11-06 20:28:33 -05:00

13 lines
251 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NeoFPS.CharacterMotion.Conditions
{
public interface IScriptedComponentCondition
{
string key { get; }
bool CheckCondition();
}
}