31 lines
361 B
C#
31 lines
361 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Player : MonoBehaviour
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{
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private GameObject triggeringNpc;
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private bool triggering;
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void Start()
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{
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}
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void Update()
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{
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}
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void OnTriggerEnter(Collider other)
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{
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}
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void OnTriggerExit(Collider other)
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{
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}
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}
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