28 lines
818 B
C#
28 lines
818 B
C#
using System;
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using UnityEngine;
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namespace NeoFPS.CharacterMotion
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{
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[AttributeUsage(AttributeTargets.Class)]
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public class MotionGraphElementAttribute : Attribute
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{
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#if UNITY_EDITOR
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public string menuPath { get; private set; }
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public string defaultName { get; private set; }
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public MotionGraphElementAttribute(string menuPath)
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{
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this.menuPath = menuPath;
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this.defaultName = string.Empty;
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}
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public MotionGraphElementAttribute(string menuPath, string defaultName)
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{
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this.menuPath = menuPath;
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this.defaultName = defaultName;
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}
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#else
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public MotionGraphElementAttribute(string menuPath) {}
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public MotionGraphElementAttribute(string menuPath, string defaultName) {}
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#endif
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}
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} |