projectEli/Assets/NeoFPS/Samples/Shared/Sprites/HUD_WeaponIcons.png.meta

341 lines
7.9 KiB
Plaintext

fileFormatVersion: 2
guid: c7c2dd9746279004098ca81e023fb910
TextureImporter:
internalIDToNameTable:
- first:
213: 21300000
second: HUD_WeaponIcons_Melee
- first:
213: 21300002
second: HUD_WeaponIcons_Pistol
- first:
213: 21300004
second: HUD_WeaponIcons_Revolver
- first:
213: 21300006
second: HUD_WeaponIcons_Shotgun
- first:
213: 21300008
second: HUD_WeaponIcons_AssaultRifle
- first:
213: 21300010
second: HUD_WeaponIcons_SniperRifle
- first:
213: 21300012
second: HUD_WeaponIcons_GrenadeLauncher
- first:
213: 21300014
second: HUD_WeaponIcons_HandGrenade
externalObjects: {}
serializedVersion: 12
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 16
mipBias: 0
wrapU: 0
wrapV: 0
wrapW: 0
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 1
swizzle: 50462976
cookieLightType: 1
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
- serializedVersion: 3
buildTarget: Server
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 1
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: HUD_WeaponIcons_Melee
rect:
serializedVersion: 2
x: 0
y: 384
width: 256
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e9ce6b3a8f501754dbb5ba91cd337dab
internalID: 21300000
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: HUD_WeaponIcons_Pistol
rect:
serializedVersion: 2
x: 256
y: 384
width: 256
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 901b320301da5e848a9f682de7e75f80
internalID: 21300002
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: HUD_WeaponIcons_Revolver
rect:
serializedVersion: 2
x: 0
y: 256
width: 256
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: db14c04f516e18e46be40650b1992cf2
internalID: 21300004
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: HUD_WeaponIcons_Shotgun
rect:
serializedVersion: 2
x: 256
y: 256
width: 256
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a3f51727750eb5f42b779ad806b8799d
internalID: 21300006
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: HUD_WeaponIcons_AssaultRifle
rect:
serializedVersion: 2
x: 0
y: 128
width: 256
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8c9b6792519d75e44add9c28b3931cf4
internalID: 21300008
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: HUD_WeaponIcons_SniperRifle
rect:
serializedVersion: 2
x: 256
y: 128
width: 256
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 15e07bf07bcf19145bff7bb4ec4cebef
internalID: 21300010
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: HUD_WeaponIcons_GrenadeLauncher
rect:
serializedVersion: 2
x: 0
y: 0
width: 256
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3592b865e4bb8434bb5fcaee02b294fd
internalID: 21300012
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: HUD_WeaponIcons_HandGrenade
rect:
serializedVersion: 2
x: 256
y: 0
width: 256
height: 128
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: def41ee262abdff4abb96b9e03c197c3
internalID: 21300014
vertices: []
indices:
edges: []
weights: []
outline: []
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
nameFileIdTable:
HUD_WeaponIcons_AssaultRifle: 21300008
HUD_WeaponIcons_GrenadeLauncher: 21300012
HUD_WeaponIcons_HandGrenade: 21300014
HUD_WeaponIcons_Melee: 21300000
HUD_WeaponIcons_Pistol: 21300002
HUD_WeaponIcons_Revolver: 21300004
HUD_WeaponIcons_Shotgun: 21300006
HUD_WeaponIcons_SniperRifle: 21300010
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant: