projectEli/Assets/Inventory System/Prefabs/UI Elements
2023-01-30 00:06:47 -05:00
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Cells Drop item onto storage container 2023-01-26 18:16:31 -08:00
Empty Grid fixed ignore item size for equipment, added item UIs for all current ammo and ammo crafting, fixed tactical rig prefabs, add more empty grid prefab sizes 2023-01-19 20:45:41 -05:00
Backdrop.prefab Reorganized root directory, trimmed unnecesary files and folders 2023-01-04 21:10:21 -05:00
Backdrop.prefab.meta Reorganized root directory, trimmed unnecesary files and folders 2023-01-04 21:10:21 -05:00
Border.prefab fixed convex setting on all items and adjusted my test scene with itemsi in the map. Adjusted Border. Added a stacktext ui and added the prefab to all stacked items for easier management of stack ui changes. 2023-01-30 00:06:47 -05:00
Border.prefab.meta Added Border prefab for ItemUI prefabs 2023-01-21 16:42:59 -08:00
Cells.meta Reorganized root directory, trimmed unnecesary files and folders 2023-01-04 21:10:21 -05:00
Empty Grid.meta Reorganized root directory, trimmed unnecesary files and folders 2023-01-04 21:10:21 -05:00
Scroll View.prefab adjusted pickup locations and ranges for most items in the game at the moment. 2023-01-29 21:08:41 -05:00
Scroll View.prefab.meta Reorganized root directory, trimmed unnecesary files and folders 2023-01-04 21:10:21 -05:00
StackCount.prefab fixed convex setting on all items and adjusted my test scene with itemsi in the map. Adjusted Border. Added a stacktext ui and added the prefab to all stacked items for easier management of stack ui changes. 2023-01-30 00:06:47 -05:00
StackCount.prefab.meta fixed convex setting on all items and adjusted my test scene with itemsi in the map. Adjusted Border. Added a stacktext ui and added the prefab to all stacked items for easier management of stack ui changes. 2023-01-30 00:06:47 -05:00