projectEli/Assets/Scenes
2023-01-30 00:06:47 -05:00
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Old adjusted pickup locations and ranges for most items in the game at the moment. 2023-01-29 21:08:41 -05:00
Sample Scenes Further Organized project files, moved Backpack and Armor Assets into appropriate Folders, Deleted Unused files, Added, Texture Mesh and Materials Folder to Root Directory of Assets 2022-10-29 15:56:00 -04:00
Display Camera.unity Reorganized root directory, trimmed unnecesary files and folders 2023-01-04 21:10:21 -05:00
Display Camera.unity.meta Added seperated mesh, texture, materials, prefabs for Various Medical and Crafting Items, Organized Test scene better 2022-11-28 22:28:50 -05:00
MainMenu.unity Added Game Files to Repository 2022-10-07 22:26:09 -04:00
MainMenu.unity.meta Added Game Files to Repository 2022-10-07 22:26:09 -04:00
NeoFPS Test-TonysEdit.unity fixed convex setting on all items and adjusted my test scene with itemsi in the map. Adjusted Border. Added a stacktext ui and added the prefab to all stacked items for easier management of stack ui changes. 2023-01-30 00:06:47 -05:00
NeoFPS Test-TonysEdit.unity.meta Drop item onto storage container 2023-01-26 18:16:31 -08:00
Old.meta Added Game Files to Repository 2022-10-07 22:26:09 -04:00
Sample Scenes.meta Further Organized project files, moved Backpack and Armor Assets into appropriate Folders, Deleted Unused files, Added, Texture Mesh and Materials Folder to Root Directory of Assets 2022-10-29 15:56:00 -04:00
Test Scene Chris.unity fixed convex setting on all items and adjusted my test scene with itemsi in the map. Adjusted Border. Added a stacktext ui and added the prefab to all stacked items for easier management of stack ui changes. 2023-01-30 00:06:47 -05:00
Test Scene Chris.unity.meta adjusted pickup locations and ranges for most items in the game at the moment. 2023-01-29 21:08:41 -05:00