14 lines
288 B
C#
14 lines
288 B
C#
using UnityEngine;
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namespace NeoFPS
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{
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public interface ISurfaceFootstepAudio
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{
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SurfaceAudioData footstepAudio { get; }
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float minimumSpeed { get; }
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float castRange { get; }
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Vector3 castDirection { get; }
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Space castSpace { get; }
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}
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}
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