24 lines
492 B
C#
24 lines
492 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace NeoFPS
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{
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public interface IWaterZone
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{
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Vector3 FlowAtPosition(Vector3 position);
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WaterSurfaceInfo SurfaceInfoAtPosition(Vector3 position);
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}
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public struct WaterSurfaceInfo
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{
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public Vector3 normal;
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public float height;
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public WaterSurfaceInfo(Vector3 n, float h)
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{
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normal = n;
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height = h;
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}
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}
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} |