16 lines
282 B
C#
16 lines
282 B
C#
using UnityEngine;
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using UnityEngine.Events;
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namespace NeoFPS.CharacterMotion
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{
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public interface ICharacterStepTracker
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{
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event UnityAction onStep;
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float stepCounter { get; }
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float strideLength { get; set; }
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void SetWholeStep();
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}
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}
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