projectEli/Assets/NeoFPS/Core/NeoSaveGames/Serialization/INeoSerializableAsset.cs
2022-11-06 20:28:33 -05:00

14 lines
315 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace NeoSaveGames.Serialization
{
public interface INeoSerializableAsset
{
void WriteProperties(INeoSerializer writer);
void ReadProperties(INeoDeserializer reader);
int GetInstanceID();
}
}