21 lines
484 B
C#
21 lines
484 B
C#
namespace NeoSaveGames.Serialization
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{
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public enum SerializationContext : byte
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{
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Root,
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MetaData,
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Scene,
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DontDestroyOnLoad,
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GameObject,
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ObjectNeoSerialized,
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ObjectNeoFormatted,
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ObjectUnformatted,
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ComponentNeoSerialized,
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ComponentNeoFormatted,
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ComponentUnformatted,
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ScriptableObjectNeoSerialized,
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ScriptableObjectNeoFormatted,
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ScriptableObjectUnformatted
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}
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}
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